A Study of Opacity Ranges for Transparent Overlays in 3D Landscapes

Jan Niklas Hombeck, LI JI, Kai Lawonn, Charles Perin

View presentation:2020-10-28T14:30:00ZGMT-0600Change your timezone on the schedule page
2020-10-28T14:30:00Z
Exemplar figure
Transparent overlays in a photorealistic 3D environment using striped, filled and dotted internal patterns with an outline.
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Direct link to video on YouTube: https://youtu.be/2je2g8Bp5PU

Keywords

Overlays, Opacity, Visualization

Abstract

When visualizing data in a realistically rendered 3D virtual environment, it is often important to represent not only the 3D scene but also overlaid information about additional, abstract data. These overlays must be usefully visible, i.e. be readable enough to convey the information they represent, but remain unobtrusive to avoid cluttering the view. We take a step toward establishing guidelines for designing such overlays by studying the relationship between three different patterns (filled, striped and dotted patterns), two pattern densities, the presence or not of a solid outline, two types of background (blank and with trees), and the opacity of the overlay. For each combination of factors, participants set the faintest and the strongest acceptable opacity values. Results from this first study suggest that i) ranges of acceptable opacities are around 20-70%, that ii) ranges can be extended by 5% by using an outline, and that iii) ranges shift based on features like pattern and density.